#gamedevprogress

Live, measured metrics for the hashtag #gamedevprogress from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
5
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 5
4.6
Avg reactions / post
Mastodon · last 5

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 09:43 UTC
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29
0
07-30

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 09:43 UTC

No related tags with measured usage found for #gamedevprogress.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 09:43 UTC

Everything below is measured over the latest 5 public posts (spanning ~2694 hours).

Top of the latest posts

  • Here's a quick look at the gameplay for the first area, the Alchemist's Library, alongside an enchanting preview of its theme composed by @_ManuelComposer .🎶🦇🧙‍♀️ #IndieGameDev #Metroidvania #PixelArt #GameMusic #VampiresVeil #GameDevPro

    Vampire's Veil@[email protected]2292024-12-16 15:40 UTCView post →
  • I did implement some animations, energy and a sound system. It already feels much more like a game. I need to write down which features I want to implement to call it a prototype, ready to be on itch for feedback. #Godot4 #Godot #GameDev #G

    Xanatos :godot:@[email protected]112025-03-20 23:20 UTCView post →
  • If you want to try the commandable units on my game Shatterpoint, just check out my itch page. I did upload the update yesterday. Right now I do work on special modifiers you can select if you reach wave 5/10/15/... After I implemented that

    Xanatos :godot:@[email protected]002025-04-07 21:34 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gamedevprogress