#gamepreservation
Live, measured metrics for the hashtag #gamepreservation from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gamepreservation
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 15:33 UTC3 uses by 2 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 15:33 UTCNo related tags with measured usage found for #gamepreservation.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 15:33 UTCEverything below is measured over the latest 40 public posts (spanning ~1059 hours).
Posting hours (UTC) — busiest: 15:00
Languages: English (36) · German (3) · Romanian (1)
Avg boosts / post: 1.2
Top of the latest posts
With #Sony announcing the murder of their physical media, I'm a little...unhappy. I use the public library for testing new games, and sometimes it results in me buying my own copy. On the bright side, actions like these are pushing me towar
Sega producer Yosuke Okunari is cataloguing all ~4,500 Sega games, and his goal is to get the entire library playable on modern platforms. This is the kind of preservation work we need more of. https://pocg.net/news/yosuke-okunari-sega-cata
Last weekend, one of the most important British text adventures was preserved in its original form (Commodore PET!) for the first time. In this post, I examine the circumstances of its rescue and some other details in the starting sections.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gamepreservation