#GameSoundCon
Live, measured metrics for the hashtag #GameSoundCon from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gamesoundcon
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 07:11 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 07:11 UTCNo related tags with measured usage found for #gamesoundcon.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 07:11 UTCEverything below is measured over the latest 17 public posts (spanning ~25647 hours).
Posting hours (UTC) — busiest: 15:00
Languages: English (17)
Avg boosts / post: 0.3
Top of the latest posts
Huge thanks to everyone we met at #GameSoundCon last week. The chats were inspiring. Keep making great sound! For everyone that asked here is all the info you need to get our free evaluation license https://sweej.tech/license. Reach out to
Coming Soon: GameSoundCon – In-Person and Online https://rekkerd.org/coming-soon-gamesoundcon-in-person-and-online/ #composing #education #games #GameSoundCon #SoundDesign
Leonard Paul's "Principles of Interactive Music: CS:GO, NBA Jam, Eco, Sim Cell" talk from #GameSoundCon is now available + slides 😀! https://www.youtube.com/watch?v=xZb9mlsZGEc&list=PL17-p74MQ_0STwm-hfUC3Nyl2X2kD7Y_b #gameaudio #gamemusic
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gamesoundcon