#gbjam12
Live, measured metrics for the hashtag #gbjam12 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gbjam12
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 02:45 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 02:45 UTCNo related tags with measured usage found for #gbjam12.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 02:45 UTCEverything below is measured over the latest 15 public posts (spanning ~3722 hours).
Posting hours (UTC) — busiest: 13:00
Languages: English (14) · French (1)
Avg boosts / post: 1.2
Top of the latest posts
I just released a small update to my #Love2D Minigame Simulator project (from way back in 2014!!!) Added a new skin based on my Quantum Phantom Photo #GBJam12 entry, and a new game based on my #PuzzleScript Filler game! #gamedev #indiedev #
Well here it is! My submission for the #GBJam12 game jam. Quantum Phantom Photo! A puzzle game about photographing ghosts with quantum properties! https://hugobdesigner.itch.io/quantum-phantom-photo #indiedev #gamedev #gameboy #pixelart #lo
We made a game for #GBJAM12! It's a spooky maze exploration game with a giant Bat Monster :) https://pixiecatsupreme.itch.io/bat-mansion #gbjam12 #indiedev #indie #indiegames #gameboy #gamejam #screenshotsaturday
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gbjam12