#gobliins
Live, measured metrics for the hashtag #gobliins from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gobliins
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-09-27 05:08 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-09-27 05:08 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-09-27 05:08 UTCEverything below is measured over the latest 15 public posts (spanning ~35850 hours).
Posting hours (UTC) — busiest: 10:00
Languages: English (9) · French (3) · Belarusian (1) · Italian (1)
Avg boosts / post: 2.6
Top of the latest posts
Pierre Gilhodes has just uploaded the trailer for Gobliins 6! 😀 ➡️ https://www.youtube.com/watch?v=QrfxXU7v3ts The sequel to Gobliins 2, since there are only two i's in the title. #Gobliiins #Gobliins #PierreGilhodes #AdventureGame #PointA
📽️ « Fingus & Winkle » Timelapse en hommage à Gobliins 2, un jeu vidéo aux bruitages de qualité… 🧙 #dessin #oc #original #animation #illustration #sketch #art #arttimelapse #speedDrawing #Gobliiins #Gobliins
In which a gang of reprobates annoy a more responsible person by smiling #mastoart #pierregilhodes #goblins #woodruff #videogames #cartoonart #fanart #stupidart #gobliins #gobliiins
What “gobliins” means
WikipediaGobliiins is a puzzle adventure video game series released by Coktel Vision for the Amiga, Atari ST, MS-DOS, Mac, iOS, and Windows. There are six games in the series. The first three were released in the early 1990s, the fourth in 2009, the fifth in 2023, and the sixth in 2026. The visual look of the series and its characters were created by French artist Pierre Gilhodes, whose style was used in another game from Coktel Vision: Woodruff and the Schnibble of Azimuth.
“Gobliiins” on Wikipedia (CC BY-SA) →#gobliins across platforms
every network with a public tag surfaceFollow #gobliins straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gobliins