#godotgame

Live, measured metrics for the hashtag #godotgame from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #godotgame

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$51.02/ year · 9-character #name
Claim #godotgame$51.02/yrBuy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
8
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 8
0.3
Avg reactions / post
Mastodon · last 8

Day-by-day usage

measured · mas.to (Mastodon public tags API) · fetched 2026-07-29 15:43 UTC
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · mas.to (Mastodon public search API) · fetched 2026-07-29 15:43 UTC

Live pulse

measured · mas.to (Mastodon tag timeline) · fetched 2026-07-29 15:43 UTC

Everything below is measured over the latest 8 public posts (spanning ~18329 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: Spanish (4) · English (3) · German (1)

Avg boosts / post: 1.9

Top of the latest posts

  • Based on the video about making a better jump system, I realized that I could take a similar approach to calculate acceleration and friction setting a velocity and time 🤓 This way instead of trial and error trying to get the perfect accele

    Matias H. Castillo@[email protected]122024-09-05 00:45 UTCView post →
  • @joelmartinez That one thing that I want to add about #Godot :godot: that #GodotEngine is actually a #GodotGame. By that I mean the IDE that you are using while #indiedev ing is actually Godot Games with Editor options on, and your exported

    godot.community 🚀@[email protected]122023-07-25 14:39 UTCView post →
  • En el videojuego Thrive, tomamos el control de un organismo que tenemos que evolucionar para adaptarse a un entorno alienígena y competir contra otras especies. Es software libre pero podéis comprarlo en Steam para apoyar el proyecto y a su

    www.jugandoenlinux.com@[email protected]032025-08-27 08:00 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/godotgame