#grimFandango
Live, measured metrics for the hashtag #grimFandango from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #grimfandango
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-09-27 13:48 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-09-27 13:48 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-09-27 13:48 UTCEverything below is measured over the latest 40 public posts (spanning ~16232 hours).
Posting hours (UTC) — busiest: 20:00
Languages: English (27) · German (4) · Spanish (2) · French (1)
Avg boosts / post: 1.3
Top of the latest posts
Meche & Manny of Grim Fandango #grimfandango #gaming #doublefine #lucasarts #fanart
#mannycalavera #grimfandango #fanart
And to give you an idea of how deep the box is, I placed the original Monkey Island box on top of it. The Monkey Island Trilogy box is almost 1.5 times thicker! 🐵 🧵 3/ #MonkeyIsland #GrimFandango #LucasArts #RetroGaming #AdventureGame #Po
What “grimfandango” means
WikipediaGrim Fandango is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgrounds. As with other LucasArts adventure games, the player must converse with characters and examine, collect, and use objects to solve puzzles.
“Grim Fandango” on Wikipedia (CC BY-SA) →#grimfandango across platforms
every network with a public tag surfaceFollow #grimfandango straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/grimfandango