#hexattd
Live, measured metrics for the hashtag #hexattd from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #hexattd
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 03:08 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 03:08 UTCNo related tags with measured usage found for #hexattd.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 03:08 UTCEverything below is measured over the latest 3 public posts (spanning ~2746 hours).
Posting hours (UTC)
Languages: English (3)
Avg boosts / post: 0.3
Used together with
Top of the latest posts
I will start posting here my progress on HexaTTD, an OpenTTD like game, on an hexagonal grid ! 🚂🚄🚆 It's all open source, built with raylib, and available here on codeberg : https://codeberg.org/BenjaminV/HexaTTD #hexattd #openttd #hexgri
Two new things for #HexaTTD : - Now uses Clay (https://nicbarker.com/clay) to have a dynamic and responsive ui (well there is not a lot of ui now...) - Available to try online thanks to wasm on https://protu.fr/projets/hexattd.html #wasm #c
HexaTTD now compile to WASM ! Thanks to the great work done for raylib, it was quite a breeze to implement ! #HexaTTD #raylib #wasm
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/hexattd