#idTech8
Live, measured metrics for the hashtag #idTech8 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #idtech8
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-09-29 18:26 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-09-29 18:26 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-09-29 18:26 UTCEverything below is measured over the latest 5 public posts (spanning ~6564 hours).
Posting hours (UTC)
Languages: English (4) · Spanish (1)
Avg boosts / post: 0.2
Top of the latest posts
#Oblivion was remastered in #Unreal to see how viable it was for #Bethesda. So. It's only fair if they remaster #Fallout3 in #Unity, #FalloutNewVegas with #Godot and #Morrowind in #idTech8
DOOM: The Dark Ages | #idSOFTWARE #idTECH8 | {rec’d Wednesday May 14th, 2025} via Best Buy Online | for #PlayStation5 | 🔥 💀 🔥 😈 🏰
DF Deep Dive on Doom: The Dark Ages and id Tech 8 https://youtu.be/Ed4vNNQwCDU?si=nWWFbb7Ivd0K0JLL #GameDev #DigitalFoundry #idTech #idTech8 #GameEngine
What “idtech8” means
Wikipediaid Tech is a series of successive game engines designed and developed by id Software. They are used in many of id Software's games, such as games in the Doom, Quake and Wolfenstein franchises, and has been also licensed to other developers. Several notable game engines, such as GoldSrc or the IW engine originate from id Tech code.
“Id Tech” on Wikipedia (CC BY-SA) →#idtech8 across platforms
every network with a public tag surfaceFollow #idtech8 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/idtech8