#IncrementalGame
Live, measured metrics for the hashtag #IncrementalGame from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #incrementalgame
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-07-28 00:20 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-07-28 00:20 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-07-28 00:20 UTCEverything below is measured over the latest 40 public posts (spanning ~15550 hours).
Posting hours (UTC) — busiest: 13:00
Languages: English (27) · German (8) · Japanese (1) · Turkish (1) · Chinese (1)
Avg boosts / post: 0.1
Top of the latest posts
I wanted to create a game that feels calm instead of stressful. In this game, you grow flowers, fight spirits, and try to keep everything alive while slowly building your strength. It’s a mix of relaxing visuals and light strategy , where e
These flowers are your only defense against spirits. Would you play this? #indiegame #gamedev #incrementalgame #gaming #cozygaming #cozygames #towerdefense #lofimusic #idlegame
One of the spirit types in my game is the Bomb Spirit. Her cuteness is inspired by a real person, but in the game, she’s still someone you’ll have to defeat. The Lux Anima demo is on Steam & itchio, let me know what you think! #indiegame #g
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/incrementalgame