#indiewatch
Live, measured metrics for the hashtag #indiewatch from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #indiewatch
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 05:37 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 05:37 UTCNo related tags with measured usage found for #indiewatch.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 05:37 UTCEverything below is measured over the latest 40 public posts (spanning ~8650 hours).
Posting hours (UTC) — busiest: 14:00
Languages: English (40)
Avg boosts / post: 0.8
Top of the latest posts
Just published a new article on hierarchies! https://medium.com/@ajmmertens/building-an-ecs-data-oriented-hierarchies-62fb2847d100 #gamedev #indiegame #videogames #gamedevelopment #IndieGameDev #indiedev #indiewatch #ecs #flecs #gaming
Hello, it's #ShowMeSunday 🥰 Play Knick Knack Stack during #SteamNextfest and leave us your feedback 🫶 Demo 👉 https://store.steampowered.com/app/4456070/Knick_Knack_Stack/ #pixelart #IndieGameTrends #IndieWatch #IndieDev #GameDev #IndieGa
I just released Flecs v4.1.5! https://github.com/SanderMertens/flecs/releases/tag/v4.1.5 Highlights: - New hierarchy storage for asset trees - Fuzzing-powered hardening (1.5k new tests since 4.1.4!) - C++ convenience improvements #flecs #ec
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/indiewatch