#iolite

Live, measured metrics for the hashtag #iolite from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #iolite

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$520.70/ year · 6-character #name
Claim #iolite$520.70/yrBuy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
37
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 37
0.2
Avg reactions / post
Mastodon · last 37

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 08:56 UTC
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 08:56 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 08:56 UTC

Everything below is measured over the latest 37 public posts (spanning ~27334 hours).

Posting hours (UTC) — busiest: 09:00

00:0012:0023:00

Languages: English (25) · German (12)

Avg boosts / post: 3

Top of the latest posts

  • Pierre Lanari (Univ. Lausanne), a Mineralogical Society of America @mineralsocamerica.bsky.social Distinguished Lecturer, presented advancements in constraining the rates of metamorphic reactions, enabled by clever application of element ma

    Bill Minarik@silicatefondue492026-04-11 15:23 UTCView post →
  • I just switched to a self-hosted instance to play around more with the fediverse. Time for my first #introduction post! Hi! I'm Benjamin. I've worked in #gamedev for 10+ years, contributing to several projects, including games like "The Sur

    Benjamin Wrensch :iolite:@[email protected]3132023-05-15 05:51 UTCView post →
  • I worked on many optimizations and visual improvements in the last two weeks. The "low-spec" real-time GI, which is "just" ray-traced skylight occlusion using the cheapest BVH code path, now adds a single bounce from the lighting buffer if

    Benjamin Wrensch :iolite:@[email protected]132023-09-12 09:22 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/iolite