#Kibu
Live, measured metrics for the hashtag #Kibu from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #kibu
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-07-27 23:30 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-07-27 23:30 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-07-27 23:30 UTCEverything below is measured over the latest 3 public posts (spanning ~18628 hours).
Posting hours (UTC)
Languages: German (3)
Avg boosts / post: 0.3
Top of the latest posts
Studio Inkyfox hat mit einem Gameplay-Trailer erstmals #Kibu vorgestellt. Das neue Projekt des deutschen Solo-Entwicklers Jonas Manke, der bereits mit dem preisgekrönten Omno große Erfolge feierte, soll noch in diesem Jahr für PCs via Steam
Indiescovery Episode 13: Our favourite indie games from Not-E3 2023 - https://www.rockpapershotgun.com/indiescovery-episode-13-our-favourite-indie-games-from-not-e3-2023 #GeometricInteractive #IndiescoveryPodcast #Birdview/Isometric #StillW
Im Rahmen der Wholesome Direct hat Jonas Manke gemeinsam mit Future Friends Games sein neues Projekt angekündigt. Jonas Manke kennt ihr als Studio Inkyfox, nach wie vor ein Einmannstudio, und dem Debütspiel #Omno. #Kibu heißt sein neues Spi
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/kibu