#machinarium
Live, measured metrics for the hashtag #machinarium from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #machinarium
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-10-18 17:04 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-10-18 17:04 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-10-18 17:04 UTCEverything below is measured over the latest 40 public posts (spanning ~27729 hours).
Posting hours (UTC) — busiest: 11:00
Languages: English (23) · German (6) · Italian (2) · Spanish (1) · Ukrainian (1) · Portuguese (1)
Avg boosts / post: 3.5
Top of the latest posts
Machinarium is coming back after 17 years! And that's okay, because it's never too late to come back. Some adventures are worth waiting for ❤️ #Machinarium #AmanitaDesign #pointnclick #fanart
Tiny robots, big love ❤️ Haven't met Josef and Berta yet? Then this is your sign to play Machinarium! Machinarium 2 hype has me thinking about replaying the original. This Amanita Design game came into my life at a difficult time, and it'll
Machinarium 2 looks gorgeous 🤩 ➡️ More info here: https://store.steampowered.com/app/1619280/Machinarium_2/ #Machinarium2 #Machinarium #AmanitaDesign #AdventureGame #PointAndClick
What “machinarium” means
WikipediaMachinarium is a puzzle point-and-click adventure game developed by Amanita Design. It was released on 16 October 2009 for Microsoft Windows, OS X, Linux, on 8 September 2011 for iPad 2 on the App Store, on 21 November 2011 for BlackBerry PlayBook, on 10 May 2012 for Android, on 6 September 2012 on PlayStation 3's PlayStation Network in Europe, on 9 October 2012 in North America and on 18 October 2012 in Asia. It was also released for PlayStation Vita on 26 March 2013 in North America, on 1 May
“Machinarium” on Wikipedia (CC BY-SA) →#machinarium across platforms
every network with a public tag surfaceFollow #machinarium straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/machinarium