#macperforma
Live, measured metrics for the hashtag #macperforma from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #macperforma
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 10:08 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 10:08 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 10:08 UTCEverything below is measured over the latest 3 public posts (spanning ~14032 hours).
Posting hours (UTC)
Languages: English (3)
Avg boosts / post: 2.3
Top of the latest posts
Still just blown away that John Calhoun, the guy who made Glider (and several other games in this post on Mac games I'm researching and writing) is still active online with his blog/site https://www.engineersneedart.com and he's put a bunch
Finally working a bit more on the post about old Mac Performa games. I started it around this time last year. Takes a bunch of research, etc, is why, I wanna have emulation links, etc. And of course I play each a little. It's a blast, reall
I remember using a Flightstick Pro for the family Mac Performa in the mid 1990s. My dad had the Chuck Yeager flight simulator (which was pretty cool at the time), and that was the game he had gotten the stick for. But I mostly used it for R
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/macperforma