#mysticquest
Live, measured metrics for the hashtag #mysticquest from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #mysticquest
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-10-04 09:08 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-10-04 09:08 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-10-04 09:08 UTCEverything below is measured over the latest 40 public posts (spanning ~9121 hours).
Posting hours (UTC) — busiest: 22:00
Languages: English (38)
Avg boosts / post: 1.1
Top of the latest posts
My favorite thing in Mystic Quest is easily the damage sprites. Multiple enemies have turned bald upon taking sufficient damage which is simply delightful. #retrogaming #finalfantasy #mysticQuest #gaming #retrogames
The shrug sprite in Mystic Quest does more heavy lifting than any single pixel art sprite I have ever seen. Masterful stuff. You can see it in action in the latest VOD from our #FinalFantasyFriday stream! https://youtube.com/live/57apGBXLeb
RT Ok Impala! @okimpala.bsky.social "After four years, I can finally tell you all… Embers of Mana (Game Boy) is out now! ⚔️ Download the game here: www.romhacking.net/hacks/9447/ " src: https://bsky.app/profile/okimpala.bsky.social/post/3
#mysticquest across platforms
every network with a public tag surfaceFollow #mysticquest straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/mysticquest