#ombredev

Live, measured metrics for the hashtag #ombredev from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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Own #ombredev

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$110.68/ year · 8-character #name
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card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
23
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 23
0
Avg reactions / post
Mastodon · last 23

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 04:07 UTC
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 04:07 UTC

No related tags with measured usage found for #ombredev.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 04:07 UTC

Everything below is measured over the latest 23 public posts (spanning ~1316 hours).

Posting hours (UTC) — busiest: 12:00

00:0012:0023:00

Languages: French (23)

Avg boosts / post: 0.7

Top of the latest posts

  • Ok so now it says if there's a suite or multiple time the same number. What I'll do next : -animation -redoing assets -calculating if opposing elements are used -writing down the result and damage -unpausing -adding joypad? #GodotEngine #Ga

    Ombremonde's Dev Log@[email protected]012022-09-17 18:53 UTCView post →
  • I feel like I'm losing my mind, I think there should be a way to fill the if and elif functions through code with a for loop but I can't figure out how to inject code into my code. Apparently you can't put functions in variable in godot so

    Ombremonde's Dev Log@[email protected]002022-09-17 17:49 UTCView post →
  • I'm back!! So now you can select the number you choose with the card you send and there's a timer, when the timer stops, it pauses and calculates how much damage you deal (in theory I haven't done that yet haha) #GodotEngine #Gamedev #Ombre

    Ombremonde's Dev Log@[email protected]002022-09-16 16:42 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/ombredev