#ooccoo
Live, measured metrics for the hashtag #ooccoo from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #ooccoo
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-10-15 05:02 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-10-15 05:02 UTCNo related tags with measured usage found for #ooccoo.
Live pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-10-15 05:02 UTCEverything below is measured over the latest 1 public posts.
Posting hours (UTC)
Languages: English (1)
Avg boosts / post: 1
Used together with
Top of the latest posts
Daily Sketch 10-03-2022 Y'all remember this little guy from Twilight Princess? #sketch #zelda #ooccoo
What “ooccoo” means
WikipediaThe Legend of Zelda: Twilight Princess is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii. Originally planned for release exclusively on the GameCube in November 2005, Nintendo delayed the release to refine the game, add more content and port it to the Wii. The Wii version was a launch game in North America in November 2006 and in Japan, Europe and Australia the following month. The GameCube version was released in December 2006 as the final first-party
“The Legend of Zelda: Twilight Princess” on Wikipedia (CC BY-SA) →#ooccoo across platforms
every network with a public tag surfaceFollow #ooccoo straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/ooccoo