#opengraphics
Live, measured metrics for the hashtag #opengraphics from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #opengraphics
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 11:19 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 11:19 UTCNo related tags with measured usage found for #opengraphics.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 11:19 UTCEverything below is measured over the latest 2 public posts (spanning ~60773 hours).
Posting hours (UTC)
Languages: English (2)
Avg boosts / post: 0.5
Top of the latest posts
This is good news: Ubisoft and Epic Games are now supporting #Blender development #OpenGraphics #Graphics #opensource https://www.gamingonlinux.com/articles/ubisoft-and-epic-games-are-now-supporting-blender-development.14628
The Art Squirrel's blog has an amazing article on SVG Based Motion Graphics Software: https://theartsquirrel.com/3908/svg-based-motion-graphics-software/ I already knew of #enve, @friction, #synfig, @glax, and #graphite, but I discovered #W
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/opengraphics