#OpenSceneGraph

Live, measured metrics for the hashtag #OpenSceneGraph from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #openscenegraph

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$5.00/ year · 14-character #name
Claim #openscenegraph — $5.00/yr→Buy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
5
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 5
0
Avg reactions / post
Mastodon · last 5
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · mastodon.online (Mastodon public tags API) · fetched 2026-10-15 10:54 UTC
0
10-09
0
10-10
0
10-11
0
10-12
0
10-13
0
10-14
0
10-15

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · mastodon.online (Mastodon public search API) · fetched 2026-10-15 10:54 UTC

No related tags with measured usage found for #openscenegraph.

Live pulse

measured · mastodon.online (Mastodon tag timeline) · fetched 2026-10-15 10:54 UTC

Everything below is measured over the latest 5 public posts (spanning ~29500 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (4) · Swedish (1)

Avg boosts / post: 2

Top of the latest posts

  • Note that if you use Wayland you must use #OpenSceneGraph (Options --> OpenGL -->Graphic Engine: OsgGraph). The problem is that #Wayland is not compatible with our previous graphics engine, SSGgrpah , based on pLib. With #XOrg there should

    Speed Dreams@[email protected]♥ 0↻ 32025-05-07 14:26 UTCView post →
  • :moon_and_star: There is an absolutely lovely interview series happening on the OpenMW website: https://openmw.org/ Super nice to hear a bit about all the cool contributors over the years. Also give them a follow to hear about any future on

    Boris@[email protected]♥ 0↻ 22024-02-23 22:56 UTCView post →
  • The medium-/long-term goal of #openmw right now is to change rendering engine from #OpenSceneGraph to #VulkanSceneGraph. Very ambitious and exciting. A lot of work is done already.

    Jocke@[email protected]♥ 0↻ 02023-12-20 20:39 UTCView post →

What “openscenegraph” means

Wikipedia

OpenSceneGraph is an open-source 3D graphics application programming interface, used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.

“OpenSceneGraph” on Wikipedia (CC BY-SA) →

#openscenegraph across platforms

every network with a public tag surface

Follow #openscenegraph straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/openscenegraph