#permadeath
Live, measured metrics for the hashtag #permadeath from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #permadeath
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-09-26 13:00 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-09-26 13:00 UTCLive pulse
measured · Mastodon tag timeline · fetched 2026-09-26 13:00 UTCNo recent public posts found for #permadeath on Mastodon. Nothing measured, so nothing shown.
What “permadeath” means
Wiktionary · Wikipediapermadeath
- nounPermanent death, where the player cannot continue but is obliged to restart the game from the beginning.
Permadeath is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore; it is one form of death in video games. Depending on the situation, this could require the player to create a new character to continue, or completely restart the game potentially losing nearly all progress made. Other terms include persona death and player death. Some video games offer a hardcore mode that features this mech
“Permadeath” on Wikipedia (CC BY-SA) →#permadeath across platforms
every network with a public tag surfaceFollow #permadeath straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/permadeath