#piranhabytes
Live, measured metrics for the hashtag #piranhabytes from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #piranhabytes
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 09:46 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 09:46 UTCNo related tags with measured usage found for #piranhabytes.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 09:46 UTCEverything below is measured over the latest 40 public posts (spanning ~29650 hours).
Posting hours (UTC) — busiest: 16:00
Languages: German (21) · English (14) · Polish (5)
Avg boosts / post: 0.7
Top of the latest posts
I'm still not over the end of PiranhaBytes, I think it was one of the most tragic losses of recent video game business craziness over the last few years. A studio who refused to accept that "better graphics" was an acceptable compromise to
Sehr bewegender Artikel im #GameStar 8/2025 über die Schließung von #PiranhaBytes und deren Überlebenskampf in den letzen Monaten. RIP. Ich hatte jedes Spiel gekauft, komplett durchgespielt und fast alle geliebt.
Welcome @PitheadStudio to the #Fediverse! #PitheadStudios is a newly founded indie studio by former #PiranhaBytes devs who brought us the #Gothic, #Risen and #Elex games. #gaming #indiegames
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/piranhabytes