#pixelgame
Live, measured metrics for the hashtag #pixelgame from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #pixelgame
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-09-26 21:03 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-09-26 21:03 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-09-26 21:03 UTCEverything below is measured over the latest 40 public posts (spanning ~12301 hours).
Posting hours (UTC) — busiest: 08:00
Languages: English (34) · Russian (2) · Italian (1) · German (1)
Avg boosts / post: 1.3
Top of the latest posts
Game over screen now with more information, bit of new style, and animations! Play CROWNFALL here: https://fabricvisions.itch.io/crownfall #indiedev #pixelart #retrogame #pixelgame #1bit #gamedev #arcade #madewithdefold
SPIDERBRO is celebrating its 4th Anniversary today! On 22/02/2022 we released our first game Spiderbro, mad thanks to the 60,000 people who have given it a try since then! https://store.steampowered.com/app/2059060/Spiderbro/ #indiegame #ad
A beta version of our intro for Beneath a Night Sky! The artwork will be replaced and some captions may change too, but the overall flow and music are there! #indiegame #gamedev #indiegamedev #pixelgame #adventuregame #puzzlegame #gameintro
#pixelgame across platforms
every network with a public tag surfaceFollow #pixelgame straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/pixelgame