#prboom
Live, measured metrics for the hashtag #prboom from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #prboom
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-25 14:58 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-25 14:58 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-25 14:58 UTCEverything below is measured over the latest 4 public posts (spanning ~63915 hours).
Posting hours (UTC)
Languages: English (3) · French (1)
Avg boosts / post: 1.8
Top of the latest posts
@matty01 https://osgameclones.com/ to find game engines to play classic games on modern OSes. Check out #OpenXcom #OpenTTD #DevilutionX #GemRB #ScummVM #EDuke32 and of course many #Doom engines like #PrBoom
Some days ago I was compiling a port of prBoom to play the PC version of Doom 2 on the Gameboy Advance. I'm impressed that it works without issue! #RetroGaming #Doom2 #Doom #GBA #GameboyAdvance #prBoom #Homebrew #Gaming
Amazing effect. If you don't have polyobjects, you gotta improvise! #doom #nuggetdoom #woof #prboom #mbf21 #retro #fps #gaming #modding #ppss3
What “prboom” means
WikipediaDoom is one of the most widely ported video games. Since the original MS-DOS version, it has been released officially for a number of operating systems, video game consoles, handheld game consoles, and other devices. Some of the ports are replications of the DOS version, while others differ considerably, including modifications to the level designs, monsters and game engine, with some ports offering content not included in the original DOS version. Since the Doom engine's source code was release
“List of Doom ports” on Wikipedia (CC BY-SA) →#prboom across platforms
every network with a public tag surfaceFollow #prboom straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/prboom