#retrotvfx

Live, measured metrics for the hashtag #retrotvfx from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
7
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 7
0
Avg reactions / post
Mastodon · last 7

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 01:01 UTC
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29
0
07-30

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 01:01 UTC

No related tags with measured usage found for #retrotvfx.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 01:01 UTC

Everything below is measured over the latest 7 public posts (spanning ~28655 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (7)

Avg boosts / post: 0.4

Top of the latest posts

  • TBH, I really wish someone would write a decent CRT filter for art software. I still see a lot of pixel artists not fully understanding how stuff looked back in the day and thinking sprites with stray pixels have errors when, in fact, they

    bluestarultor@[email protected]022022-11-14 18:06 UTCView post →
  • Retro Graphics Retro graphics are something I've adamantly defended since long before it was cool, and indeed essentially ever since LCD replaced CRT. First, it was "but what we have now is BETTER." Then, it became a matter of a flood of th

    Blue Star Creations updates@[email protected]012022-05-30 20:26 UTCView post →
  • @devurandom Possible in Unity as long as #RetroTVFX exists or can be extended to standard C#. Best I've seen. Otherwise DOSBox has a pretty good filter for the rgb2x setting, but it darkens things quite a bit and best applies to a computer

    bluestarultor@[email protected]002021-07-12 17:52 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/retrotvfx