#Roll20
Live, measured metrics for the hashtag #Roll20 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #roll20
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 05:37 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 05:37 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 05:37 UTCEverything below is measured over the latest 40 public posts (spanning ~9101 hours).
Posting hours (UTC) — busiest: 18:00
Languages: English (29) · German (8) · Spanish (2) · Korean (1)
Avg boosts / post: 0.5
Top of the latest posts
Big day personally. After subscribing to Roll20 for many years I just cancelled and am in the process of exporting my data. It's a shame, but so many features have languished for so long. My next VTT? I am already using D&D Beyond Maps, but
Me, running a game on Roll20: "I'm going to need the advanced dice roller for this." One of my players: "That's never a good sign." #ttrpg #roll20
Map – Flooded Crossing A waterlogged new encounter map, and five system-neutral scenario ideas - plus link to the Dungeon Alchemist files #maps #ttrpg https://timmaidment.com/2026/04/17/map-flooded-crossing/
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/roll20