#rpgmaker95
Live, measured metrics for the hashtag #rpgmaker95 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #rpgmaker95
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 10:00 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 10:00 UTCNo related tags with measured usage found for #rpgmaker95.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 10:00 UTCEverything below is measured over the latest 3 public posts (spanning ~770 hours).
Posting hours (UTC)
Languages: English (3)
Avg boosts / post: 1.7
Top of the latest posts
🚀 New release for OpenYuusha! Now with monster and monster party editors... 💀 https://gitlab.com/lenaing/open-yuusha/-/blob/main/CHANGELOG.md?ref_type=heads#010-alpha3---2024-12-18 #imgui #reverseengineering #cppdev #rpgmaker95 #rpgmaker
🚀 New release for OpenYuusha! Mostly gruntwork... but LOOK MA, AN OPEN FILE WINDOW! And some pretty documentation for the underlying library... 🌺 https://gitlab.com/lenaing/open-yuusha/-/blob/main/CHANGELOG.md#010-alpha2---2024-12-07 #img
I always wanted to play with RPGツクール95 (RPG Maker 95) games, unfortunately it does not work well on modern systems... until... Open Yuusha! ⚔️ https://gitlab.com/lenaing/open-yuusha #rpgmaker #rpgmaker95 #cppdev #imgui #glfw
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/rpgmaker95