#sdl2

Live, measured metrics for the hashtag #sdl2 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #sdl2

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$2,449.80/ year · 4-character #name
Claim #sdl2$2,449.80/yr
Annual, renews each year
Buy on hashtag.space (web3)
one-timepay once, yours for life
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
40
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 40
0.6
Avg reactions / post
Mastodon · last 40

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 06:59 UTC
0
07-21
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 06:59 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 06:59 UTC

Everything below is measured over the latest 40 public posts (spanning ~28766 hours).

Posting hours (UTC) — busiest: 14:00

00:0012:0023:00

Languages: English (35) · Russian (2) · Spanish (1) · Chinese (Taiwan) (1)

Avg boosts / post: 0.6

Top of the latest posts

  • Okay so my side quest this month is making a small pixel art looking game in C with SDL2, I want it to be pixel perfect, so does anyone know the right way to follow this up? I know about SDL_RenderSetLogicalSize, but I wanna be aware of mor

    NullDott 🎩@[email protected]622025-12-14 17:50 UTCView post →
  • RE: https://sfba.social/@rhelmer/115318299783856419 Work in progress update on my game engine project! 🎮 I've just landed some big changes in this PR: - In-game editor support - Platformer game foundations - WASM output (web builds!) Also

    rhelmer@[email protected]312026-04-25 00:42 UTCView post →
  • Crowdfunding: SDL2 or even SDL3 for AmigaOS/68K & WarpOS The crowdfunding goal has already been reached, and the development of SDL2 for AmigaOS 3.x is now financially secure. https://www.amiga-news.de/en/news/AN-2025-10-00101-EN.html #Amig

    Daniel@Amiga_News332025-10-21 19:52 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/sdl2