#shadertoy

Live, measured metrics for the hashtag #shadertoy from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #shadertoy

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$51.02/ year · 9-character #name
Claim #shadertoy$51.02/yrBuy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
1
Uses / 7 days
Mastodon
1
Accounts / 7 days
Mastodon
40
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 40
4.5
Avg reactions / post
Mastodon · last 40

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 02:21 UTC
0
07-24
1
07-25
0
07-26
0
07-27
0
07-28
0
07-29
0
07-30

1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 02:21 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 02:21 UTC

Everything below is measured over the latest 40 public posts (spanning ~5364 hours).

Posting hours (UTC) — busiest: 23:00

00:0012:0023:00

Languages: English (31) · German (7) · Swedish (1) · French (1)

Avg boosts / post: 2.6

Top of the latest posts

  • I made a directional noise type I call Phacelle Noise which is pretty fast! Is it new or does something functionally identical already exist out there? I don't know! But I didn't come across one like this yet anyway, so here's my findings:

    Rune Skovbo Johansen@[email protected]131542026-01-22 11:11 UTCView post →
  • I just discovered this video from @suricrasia : https://youtube.com/watch?v=FilPE91ACOA Excellent content. Some great super simple light models. I'm so surprised this video is so low ranked, it deserves a lot more visibility. Please give it

    bµg@bug1312025-12-28 21:07 UTCView post →
  • The source code for one of the effects in Abschranzfunktion is now on Shadertoy - https://www.shadertoy.com/view/WcyfRK :) #shaders #glsl #shadertoy #demoscene #art #proceduralart #digitalart #programming

    NR4/Farbrausch^Team210@[email protected]762026-01-03 17:34 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/shadertoy