#shadertoy
Live, measured metrics for the hashtag #shadertoy from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #shadertoy
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 02:21 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 02:21 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 02:21 UTCEverything below is measured over the latest 40 public posts (spanning ~5364 hours).
Posting hours (UTC) — busiest: 23:00
Languages: English (31) · German (7) · Swedish (1) · French (1)
Avg boosts / post: 2.6
Top of the latest posts
I made a directional noise type I call Phacelle Noise which is pretty fast! Is it new or does something functionally identical already exist out there? I don't know! But I didn't come across one like this yet anyway, so here's my findings:
I just discovered this video from @suricrasia : https://youtube.com/watch?v=FilPE91ACOA Excellent content. Some great super simple light models. I'm so surprised this video is so low ranked, it deserves a lot more visibility. Please give it
The source code for one of the effects in Abschranzfunktion is now on Shadertoy - https://www.shadertoy.com/view/WcyfRK :) #shaders #glsl #shadertoy #demoscene #art #proceduralart #digitalart #programming
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/shadertoy