#slimesquasher

Live, measured metrics for the hashtag #slimesquasher from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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Own #slimesquasher

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$5.00/ year · 13-character #name
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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
5
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 5
0.2
Avg reactions / post
Mastodon · last 5

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 23:12 UTC
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 23:12 UTC

No related tags with measured usage found for #slimesquasher.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 23:12 UTC

Everything below is measured over the latest 5 public posts (spanning ~601 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (5)

Avg boosts / post: 2.2

Top of the latest posts

  • I've been chipping away at my game gradually, adding some more placeholder art, enemy types, (such as the bomb slime), and tidying up menus and buttons as I go. Excited with how it's progressing! 😁 #gamedev #indiedev #pixelart #godot #made

    Ridion@[email protected]142022-10-31 22:13 UTCView post →
  • All of the slimes have a smug laughing animation for when the player eventually loses. Maybe it'll motivate players to try again and get revenge on them! 🤣 #GameDev #IndieDev #SlimeSquasher #PixelArt #Animation

    Ridion@[email protected]022022-11-25 22:59 UTCView post →
  • Been working on the art for a few more slimes! Thankfully these ones share sprites and could be palette swapped. 😅 It was fun trying to make them look like they're attacking the inside of your screen! 🤣 #GameDev #IndieDev #GodotEngine #Go

    Ridion@[email protected]022022-11-24 16:45 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/slimesquasher