#smm2
Live, measured metrics for the hashtag #smm2 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #smm2
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 00:40 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 00:40 UTCNo related tags with measured usage found for #smm2.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 00:40 UTCEverything below is measured over the latest 28 public posts (spanning ~50178 hours).
Posting hours (UTC) — busiest: 16:00
Languages: English (24) · Polish (3) · Bulgarian (1)
Avg boosts / post: 0.2
Top of the latest posts
I compiled all my art comments I created during my 1,000 first clears for Team 0% into a short video. If you aren't familiar, Mario Maker 2 has a very limited comment system which lets you make pixel art with a little over a dozen colors. V
【マリオメーカー2】スタンダードっぽいステージなのに着地禁止の条件が付与されていて難しくなっている(リクエスト)#shorts https://www.playing-games.com/538834/ #games #gaming #GamingTrending #mario #mariomaker2 #SMM2 #TrendingGames #ゲーム #ゲーム攻略 #ゲーム最新情報 #マリオメーカー2
【マリオメーカー2】ゴールを隠した1-1(視聴者リクエスト)#shorts https://www.playing-games.com/488034/ #games #gaming #GamingTrending #mario #mariomaker2 #SMM2 #TrendingGames #ゲーム #ゲーム攻略 #ゲーム最新情報 #マリオメーカー2
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/smm2