#spaceadventure
Live, measured metrics for the hashtag #spaceadventure from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #spaceadventure
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 12:56 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 12:56 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 12:56 UTCEverything below is measured over the latest 40 public posts (spanning ~21720 hours).
Posting hours (UTC) — busiest: 16:00
Languages: English (29) · Arabic (1) · French (1) · Polish (1) · Czech (1)
Avg boosts / post: 0.7
Top of the latest posts
I am still not exactly sure what happened here, it seems like it created more matter than it was supposed to. I think it was an overflow bug somewhere. https://www.patreon.com/c/addiekinstudio #scifisimulation #sciencefictiongame #sciencefi
🛠️ Title: Freespace 2 (with FS2Open engine) 🦊️ Idea: A space combat game & a libre engine 🏡️ https://www.hard-light.net 🐣️ https://github.com/scp-fs2open 🔖 #LinuxGaming #SpaceAdventure #SpaceCombat 📦️ #LibreEngine #CommercialAssets #A
🛠️ Title: Freespace 2 (with FS2Open engine) 🦊️ Idea: A space combat game & a libre engine 🏡️ https://www.hard-light.net 🐣️ https://github.com/scp-fs2open 🔖 #LinuxGaming #SpaceAdventure #SpaceCombat 📦️ #LibreEngine #CommercialAssets #A
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/spaceadventure