#spacequest
Live, measured metrics for the hashtag #spacequest from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #spacequest
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-07-27 10:25 UTC5 uses by 2 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-07-27 10:25 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-07-27 10:25 UTCEverything below is measured over the latest 40 public posts (spanning ~5060 hours).
Posting hours (UTC) — busiest: 00:00
Languages: English (31) · German (5) · Russian (1)
Avg boosts / post: 2.3
Top of the latest posts
i totally understand how low-res 16 colour graphics might not be everyone's thing, but Mark Crowe deserves so much more credit for some of his early Space Quest animation and background art. there is so much careful thought that went into t
I just unpacked this beautiful version of SpaceQuest II for the Commodore Amiga. The 880K diskette is perfectly readable, but… there‘s a savegame. Oh, well.. 😞 :computerfairies: 😉 P. S. Here's the link: https://archive.org/details/sq2_ami
One of the coolest floppy disks in my retro collection: The original Space Quest from 1987 for the Commodore Amiga, where this legendary adventure game actually supported mouse control! The 880K diskette is copy protected, but thanks to pri
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/spacequest