#speedrunning
Live, measured metrics for the hashtag #speedrunning from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #speedrunning
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-09-26 20:50 UTC4 uses by 3 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-09-26 20:50 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-09-26 20:50 UTCEverything below is measured over the latest 40 public posts (spanning ~1722 hours).
Posting hours (UTC) — busiest: 19:00
Languages: English (33)
Avg boosts / post: 0.2
Top of the latest posts
finally finished a run off stream instead of restarting it a bajillion times. made a lot of silly mistakes, i think i can shave down some more time on this route. Anyway, current time to beat is 2 hours, 38 mins, and 8 seconds. #silksong #s
My favorite serendipity moment was, TASBot was there as usual and was showing off some recently-discovered NES support in SNES hardware via the usual SMBW ACE exploit. After SMB1 was loaded DwangoAC offered out the controller and asked if a
A fascinating approach to a speedrun. Of course, this kind of thing will likely kill speedrunning as a hobby, as what fun is there in finding glitches and tricks to exploit when you have something that can explore the game EXHAUSTIVELY in a
What “speedrunning” means
Wiktionary · Wikipediaspeedrunning/ˈspiːdɹʌnɪŋ/
- verbTo create a speedrun.
- nounThe practice of making speedruns.
Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended. Tool-assisted speedrunning (TAS) is a subcategory of speedrunning that uses emulation software or additional tools to create a precisely controlled sequence of inputs or to slow dow
“Speedrunning” on Wikipedia (CC BY-SA) →#speedrunning across platforms
every network with a public tag surfaceFollow #speedrunning straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/speedrunning