#Starflight

Live, measured metrics for the hashtag #Starflight from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #starflight

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$23.52/ year · 10-character #name
Claim #starflight$23.52/yr
Annual, renews each year
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card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
31
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 31
0.3
Avg reactions / post
Mastodon · last 31

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 12:39 UTC
0
07-21
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 12:39 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 12:39 UTC

Everything below is measured over the latest 31 public posts (spanning ~33332 hours).

Top of the latest posts

  • One fascinating thing about #Starflight on the #Commodore64 is that when you are saving the game, it seems that in fact the whole RAM content is dumped to disk, 236 blocks all together. Same when loading a saved game - last thing you see be

    Wintermute_BBS@[email protected]422025-11-01 18:25 UTCView post →
  • Enjoyed listening to a @dosgameclub podcast about #StarFlight game, that I played and finished back in the day https://www.dosgameclub.com/starflight/ Talking of that, the way game saving worked used a feature of some Forth implementations

    Pango@pango412023-12-23 19:56 UTCView post →
  • It`s a grey, rainy day today and so I decided to get on with my #Starflight career. It's such a nice game, even if the #Commodore64 version lacks a few details. However, I wouldn't want to play this game without a proper #fastloader such as

    Wintermute_BBS@[email protected]102025-11-01 12:52 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/starflight