#Substance3D
Live, measured metrics for the hashtag #Substance3D from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #substance3d
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 06:55 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 06:55 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 06:55 UTCEverything below is measured over the latest 40 public posts (spanning ~18850 hours).
Posting hours (UTC) — busiest: 20:00
Languages: English (33) · French (3) · German (2) · Japanese (1) · Spanish (1)
Avg boosts / post: 0.4
Top of the latest posts
I've finally found the time to finish a sci-fi trim sheet I was working on using Blender and ConjureSDF. I've baked what I've modeled to height and I've then generated the other maps with Substance Designer. Check out the full project here:
The other day where I live I noticed a building made of tabby concrete, a type of concrete with broken oyster shells inside. Its surface was breaking, revealing the oysters incorporated in the matrix of the concrete. I've recreated it in Su
“Display Module Unit / R47X” Just some Substance Designer (FUI) + Blender practice #gamedev #MastoArt #3dart #blender #substance3d #3d #blender3d #SciFi #conceptart
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/substance3d