#survivalcraft
Live, measured metrics for the hashtag #survivalcraft from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #survivalcraft
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-10-16 13:27 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-10-16 13:27 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-10-16 13:27 UTCEverything below is measured over the latest 7 public posts (spanning ~31059 hours).
Posting hours (UTC)
Languages: English (7)
Avg boosts / post: 0.1
Top of the latest posts
Diving into RuneScape: Dragonwilds tonight straight from the Linux rig via Proton! 🐧🐉 Time to explore the continent of Ashenfall, sling some Anima magic, grind out skills, and gear up for dragon hunting! Grab a brew and come hang out! ☕✨
📺 @zalasur's stream is up! Join the fun here: https://peertube.zalasur.media/videos/watch/3 ✨ #Factorio #SpaceAge #AquiloMod #SurvivalCraft #peertube #livestream #stream
🕹️ Watch @zalasur live NOW on PeerTube: https://peertube.zalasur.media/videos/watch/3 🕹️ #Factorio #SpaceAge #SurvivalCraft #Fulgora #peertube #livestream #stream #twitch
What “survivalcraft” means
WikipediaSurvivalcraft is a 2011 open sandbox video game developed by Marcin Igor Kalicinski under the brand Candy Rufus Games. Following early test versions of the game, it was released on 16 November 2011 for the Windows Phone, and is also available for Android, iOS, and Microsoft Windows. The game is set on a deserted island in an open world, where the player collects resources and items that can be made into survival tools. The game has six different game modes: Survival, Challenging, Cruel, Harmless
“Survivalcraft” on Wikipedia (CC BY-SA) →#survivalcraft across platforms
every network with a public tag surfaceFollow #survivalcraft straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/survivalcraft