#TGUI

Live, measured metrics for the hashtag #TGUI from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #tgui

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$2,449.80/ year · 4-character #name
Claim #tgui$2,449.80/yrBuy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
7
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 7
0.6
Avg reactions / post
Mastodon · last 7

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 22:49 UTC
0
07-21
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 22:49 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 22:49 UTC

Everything below is measured over the latest 7 public posts (spanning ~56299 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (5) · Czech (2)

Avg boosts / post: 1.1

Top of the latest posts

  • All right, another game is out! Mansion Malevolence is available for free for PC and Android on my Itch.io: https://nerudaj.itch.io/mansion-malevolence The game is a demake of classic survival horror Resident Evil, reimagined as a solitaire

    Jakub Neruda@[email protected]222026-01-31 18:53 UTCView post →
  • This keybinding dialog took way longer to implement than I anticipated, but is generic so I can use it in any project from now on :) #gamedev #sfml #tgui #ScreenshotSaturday

    Jakub Neruda@[email protected]102025-09-20 16:06 UTCView post →
  • Summer is almost over and I'm releasing my summer-long project - MagRider! A simple-to-learn, hard-to-master 2D platformer where you move by magnetizing your avatar - a cutsy round ball. Build by hand in C++, SFML and TGUI, this one also ru

    Jakub Neruda@[email protected]162025-08-23 07:23 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/tgui