#thecrew2
Live, measured metrics for the hashtag #thecrew2 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #thecrew2
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 21:47 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 21:47 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 21:47 UTCEverything below is measured over the latest 40 public posts (spanning ~29886 hours).
Posting hours (UTC) — busiest: 15:00
Languages: English (19) · German (14) · Spanish (2) · Polish (2) · Portuguese (1) · French (1)
Avg boosts / post: 0.2
Top of the latest posts
Pero leo en #Steam que, aun así, #BattlEye es obligatorio. Tanto con conexión o sin ella; supuestamente. También es gracioso que la misma #Ubisoft que activó este anti trucos para #Motorfest no le sale de los cojones de activarlo para #TheC
Ubisoft has just released a new update for The Crew 2 that adds to it an official offline mode. #TheCrew2 https://gamesense.co/game/the-crew-2/news/discuss/the-latest-update-for-the-crew-2-adds-an-official-offline-mode/
The Crew 2's offline mode is live, so you don't have to worry as much about Ubisoft ramming it off the road - https://www.rockpapershotgun.com/the-crew-2s-offline-mode-is-live-so-you-dont-have-to-worry-as-much-about-ubisoft-ramming-it-off-t
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/thecrew2