#traditionalroguelike
Live, measured metrics for the hashtag #traditionalroguelike from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #traditionalroguelike
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-10-16 20:16 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-10-16 20:16 UTCNo related tags with measured usage found for #traditionalroguelike.
Live pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-10-16 20:16 UTCEverything below is measured over the latest 40 public posts (spanning ~6945 hours).
Posting hours (UTC) — busiest: 21:00
Languages: English (40)
Avg boosts / post: 0.7
Top of the latest posts
#traditionalroguelike #ZMAngband #roguelikedev New VIII.7 release uploaded and available on itch! Check out the machete_readme.txt to know everything that goes on in this new patch. Additions, adjustments, bugs smashed. https://jose-machete
I've been looking for a #traditionalroguelike game to dig deep into when I stumbled across #Moonring -- a free game on Steam that's kind of a #roguelike homage to the old Ultima games. It's got beautiful art and immersive sound design -- ev
Our 3-part Episode 100 celebration concludes with us deep diving Brogue CE! Created by hobbyist gamedev and lawyer by trade Brian Walker, Brogue drastically simplified the extreme length and complexity of 90s roguelikes into a mouse-first,
#traditionalroguelike across platforms
every network with a public tag surfaceFollow #traditionalroguelike straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/traditionalroguelike