#videogamedev
Live, measured metrics for the hashtag #videogamedev from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #videogamedev
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 03:06 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 03:06 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 03:06 UTCEverything below is measured over the latest 24 public posts (spanning ~27162 hours).
Posting hours (UTC) — busiest: 17:00
Languages: English (20) · Spanish (3) · French (1)
Avg boosts / post: 2.3
Top of the latest posts
Hi ! Never did an #introduction ; I'm Justin, I'm a #videogamedev since around 14 years ; I work on #beyondgoodandevil2 - more specifically - with my team - we try to create pipelines to produce meaningfull levels at scale - using #procedur
I have three densely packed, informative video recommendations that I personally liked for videogame developers to watch, one per post in this thread, covering 3D videogame mechanics or glitches/exploits: 3/3 🧵 https://youtu.be/YsXCVsDFiXA
Reading "Play Nice", the story of #Blizzard #games. Really good book, but also a fascinating look at a company following a very similar trajectory to a lot of tech companies. 1. Have a small passionate team that makes products that consumer
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/videogamedev