#visionaire
Live, measured metrics for the hashtag #visionaire from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #visionaire
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 20:01 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 20:01 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 20:01 UTCEverything below is measured over the latest 3 public posts (spanning ~9823 hours).
Posting hours (UTC)
Languages: Spanish (1) · German (1) · English (1)
Avg boosts / post: 0.7
Top of the latest posts
Prince - Sign O' The Times (Official Music Video) #Visionaire https://www.youtube.com/watch?v=8EdxM72EZ94&list=PLrwXzbX3SWnu1H2yesZA0-28anAKGK6ZE&index=58
AGS vs. Visionaire Studio What do you think makes one adventure game engine better than the other? My turn: I personally think the walkable areas are superiour than the way system in Visionaire. #AGS #AdventureGame #Games #GameDev #Visionai
:: Splittown – a point 'n' click adventure influenced by Sam & Max / Day of the Tentacle - Linux port probable. "Splittown is being developed in Visionaire Studio, which allows native builds for Linux - so having one available when the game
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/visionaire