#wavefunctioncollapse
Live, measured metrics for the hashtag #wavefunctioncollapse from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #wavefunctioncollapse
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 10:03 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 10:03 UTCNo related tags with measured usage found for #wavefunctioncollapse.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 10:03 UTCEverything below is measured over the latest 40 public posts (spanning ~14588 hours).
Posting hours (UTC) — busiest: 11:00
Languages: English (40)
Avg boosts / post: 0.3
Top of the latest posts
Driven WFC proof of concept in Liikennematto! The PoC is in a very rough state, yet I can initialize a buffer around road tiles that the player has built, and have WFC generate content inside the buffer. #gamedev #wavefunctioncollapse #elml
That’s the classic #WaveFunctionCollapse in a good place. Now to investigate if the state of the art on global constraints has progressed in the last few years…
Bitmap and tilemap generation from a single example https://github.com/mxgmn/WaveFunctionCollapse #HackerNews #Bitmap #Tilemap #Generation #WaveFunctionCollapse #GameDevelopment
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/wavefunctioncollapse