#WiedźminIV
Live, measured metrics for the hashtag #WiedźminIV from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #wiedzminiv
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-08-02 16:56 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-08-02 16:56 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-08-02 16:56 UTCEverything below is measured over the latest 7 public posts (spanning ~8403 hours).
Posting hours (UTC)
Languages: Polish (7)
Avg boosts / post: 1.1
Top of the latest posts
CD Projekt RED potwierdza, że #WiedźminIV, V i VI ukażą się w ciągu 6 lat, a kolejne części mogą powstać szybciej dzięki Unreal Engine 5. https://cat5.pl/wiedzmin-iv-v-i-vi-maja-pojawic-sie-w-ciagu-szesciu-lat/
Jak tam wrazenia po pokazie #UnrealEngine opartym o #Wiedzmin4? Zmalau, urus? :kappa: #gry #giereczkowo #WiedzminIV
Dziś mieliśmy okazję zobaczyć technologiczne demo #WiedźminIV prezentujące niektóre możliwości gry na silniku #UnrealEngine5. https://cat5.pl/wiedzmin-iv-zaprezentowany-na-state-of-unreal-jak-to-wyglada/
#wiedzminiv across platforms
every network with a public tag surfaceFollow #wiedzminiv straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/wiedzminiv