#wreckfest
Live, measured metrics for the hashtag #wreckfest from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #wreckfest
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-10-16 12:03 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-10-16 12:03 UTCLive pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-10-16 12:03 UTCEverything below is measured over the latest 40 public posts (spanning ~9803 hours).
Posting hours (UTC) — busiest: 17:00
Languages: English (34) · French (1) · German (1) · Spanish (1) · Norwegian Bokmål (1) · Portuguese (1)
Avg boosts / post: 0.6
Top of the latest posts
Wreckfest 2 chính thức ra mắt trailer gameplay tại THQ Nordic Digital Showcase 2025! Tựa game hứa hẹn mang đến những pha va chạm "vỡ xương", lật xe, và hỗn loạn. Đã có mặt trên PC (Early Access), bản 1.0 sẽ đến với PC, PS5, và Xbox Series X
Mens jeg venter på at #Screamer kommer på :steam: salg (for jeg kommer absolutt ikke til å betale kr 649,- for et bilspill), så har jeg installert #Wreckfest igjen. Hadde glemt hvor mye jeg digger dette spillet. Muligens det beste bilspille
#Wreckfest c'est un très bon jeu de voiture. Ce n'est pas forcément la voiture la plus rapide qui gagne. Il faut aussi rester en vie. Du coup, il y a ce côté aléatoire et addictif en multijoueur. Et même si on perd, on recommence. Gagner n'
What “wreckfest” means
WikipediaWreckfest is a racing video game developed by Bugbear Entertainment and published by THQ Nordic. Wreckfest is described as the spiritual successor to the FlatOut series, which was created by Bugbear, and takes further inspiration from the Destruction Derby series and the cult 1989 racer Street Rod. A notable feature of the game engine is the use of soft-body damage modelling, which enables location-based damage that affects the driving dynamics of vehicles in a realistic fashion.
“Wreckfest” on Wikipedia (CC BY-SA) →#wreckfest across platforms
every network with a public tag surfaceFollow #wreckfest straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/wreckfest