#zombies4test
Live, measured metrics for the hashtag #zombies4test from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #zombies4test
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Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-07-28 15:30 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-07-28 15:30 UTCNo related tags with measured usage found for #zombies4test.
Live pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-07-28 15:30 UTCEverything below is measured over the latest 5 public posts (spanning ~12920 hours).
Posting hours (UTC)
Languages: Portuguese (3) · English (2)
Avg boosts / post: 1.2
Top of the latest posts
I would like to thank everyone who enjoys and helps spread the #zombies4test mod. Thank you very much for the 5k downloads! With that, I added another update with some fixes, changes, new zombies, and much more. Download : https://content.l
Zombies4test 0.7 is now released, with several fixes and improvements made by "tenplus1", and thanks to the new function he added to the mobs redo API, zombies will now have death animations again, thank you very much .. :blobaww: ⚠️ Attent
Another episode of the "Open Portal Games" channel, surviving an apocalypse, with #zombies4test and #minetest on #luanti. 🧟 https://youtu.be/Ic_QvnLhcHM?si=6MJJWvQteIj_tY40 Downaload Luanti : https://www.luanti.org/en/ Download Zombies4tes
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/zombies4test