#zork
Live, measured metrics for the hashtag #zork from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #zork
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-10-15 22:16 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-10-15 22:16 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-10-15 22:16 UTCEverything below is measured over the latest 40 public posts (spanning ~5576 hours).
Posting hours (UTC) — busiest: 13:00
Languages: English (34) · Spanish (3) · German (1) · Chinese (Taiwan) (1) · Dutch (1)
Avg boosts / post: 1.8
Top of the latest posts
> n. Welcome to Microsoft TEAMS We need you to sign in again. This could be for various vague reasons even though it happens every goddamn time. There is an impossibly small button here, which reads "Sign In." You already know clicking it w
Visible Zork 3 is now available! https://eblong.com/infocom/visi/zork3/ Status of the Visible Zorker project: This is fun! I want to keep going. More notes and previews of upcoming games: https://blog.zarfhome.com/2026/05/visible-zork-3 ObN
Last time I introduced Thissala, an adventure game from 1979 that was lost until last year and seems to be one of the largest ever made. Today's post I start exploring in earnest for the first time, finding where it overlaps both Adventure
What “zork” means
WikipediaZork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Gr
“Zork” on Wikipedia (CC BY-SA) →#zork across platforms
every network with a public tag surfaceFollow #zork straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/zork