#игровой_фреймворк
Live, measured metrics for the hashtag #игровой_фреймворк from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #игровой_фреймворк
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-24 07:42 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-24 07:42 UTCNo related tags with measured usage found for #игровой_фреймворк.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-24 07:42 UTCEverything below is measured over the latest 1 public posts.
Posting hours (UTC)
Languages: Russian (1)
Avg boosts / post: 0
Top of the latest posts
Оптимизация рендера 2D-персонажей в MonoGame: Прагматичный подход слоёв и инстансинга Теги: #monogame #gamedev #оптимизация #csharp #графика #индиразработка Введение: Проблема падающих FPS и желание красоты Каждый разработчик 2D-игр, мечтаю
#игровой_фреймворк across platforms
every network with a public tag surfaceFollow #игровой_фреймворк straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/игровой_фреймворк