#復古遊戲
Live, measured metrics for the hashtag #復古遊戲 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #復古遊戲
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-23 00:38 UTC2 uses by 2 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-23 00:38 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-23 00:38 UTCEverything below is measured over the latest 34 public posts (spanning ~14527 hours).
Posting hours (UTC) — busiest: 00:00
Languages: Chinese (Taiwan) (33)
Avg boosts / post: 0
Top of the latest posts
🌗 席德·梅爾《海盜!》的失落寶藏——Remap ➤ 探尋開創現代開放世界與系統模擬先河的經典設計傑作 ✤ https://remapradio.com/articles/the-lost-treasure-of-sid-meiers-pirates/ 本文回顧了 1987 年經典遊戲《席德·梅爾的海盜!》的獨特設計,探討其如何打破當時的遊戲類型框架。作者指出,該作融合了動作、策略與角色扮演要素,透過發條般精準的世界模擬(如白銀運輸路線與角色老化機制),開創了獨一無二的遊戲
🌘 AGI-64 將 Sierra 冒險遊戲帶入 Commodore 64 主機 —— Mean Hamster Software ➤ 克服 1 MHz 效能極限,讓 80 年代敘事經典在八位元老主機流暢重現 ✤ https://meanhamster.com/news/agi-64-brings-sierra-adventures-to-the-commodore-64 Mean Hamster Software 宣佈推出專為 Commodore 64 開發的 AGI-6
🌗 DONKEY.BAS — 1981 年 IBM PC 經典遊戲 ➤ 跨越四十載的數位遺產:重現比爾·蓋茲親手編寫的首款 PC 遊戲 ✤ https://donkeybas.com/ 這款誕生於 1981 年的《DONKEY.BAS》由微軟創辦人比爾·蓋茲與尼爾·康岑親自操刀,最初隨 IBM PC DOS 推出,旨在展示 BASICA 的彩色圖形與音效處理實力。現今開發者透過 JavaScript 將其移植至瀏覽器,不僅完整重現了經典的 CGA 畫面與遊戲體驗,更加入 C
#復古遊戲 across platforms
every network with a public tag surfaceFollow #復古遊戲 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/復古遊戲