#遊戲歷史

Live, measured metrics for the hashtag #遊戲歷史 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #遊戲歷史

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$2,449.80/ year · 4-character #name
Claim #遊戲歷史$2,449.80/yrBuy on hashtag.space (web3)
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1
Uses / 7 days
Mastodon
1
Accounts / 7 days
Mastodon
19
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 19
0
Avg reactions / post
Mastodon · last 19
Reddit posts / month
Reddit search
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-23 01:56 UTC
0
08-17
0
08-18
0
08-19
0
08-20
1
08-21
0
08-22
0
08-23

1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-23 01:56 UTC

No related tags with measured usage found for #遊戲歷史.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-23 01:56 UTC

Everything below is measured over the latest 19 public posts (spanning ~13512 hours).

Top of the latest posts

  • 🌗 席德·梅爾《海盜!》的失落寶藏——Remap ➤ 探尋開創現代開放世界與系統模擬先河的經典設計傑作 ✤ https://remapradio.com/articles/the-lost-treasure-of-sid-meiers-pirates/ 本文回顧了 1987 年經典遊戲《席德·梅爾的海盜!》的獨特設計,探討其如何打破當時的遊戲類型框架。作者指出,該作融合了動作、策略與角色扮演要素,透過發條般精準的世界模擬(如白銀運輸路線與角色老化機制),開創了獨一無二的遊戲

    GripNews@[email protected]002026-08-21 08:21 UTCView post →
  • 🌕 Workboy:遺失的 Game Boy 工作站 ➤ 從棄置的原型到數位考古的驚喜發現 ✤ https://tcrf.net/Workboy Workboy 原本是一款能將任天堂 Game Boy 變身為微型工作站的配件,具備鍵盤並支援記事、貨幣換算及多語言詞彙轉換等功能。儘管當年在雜誌上廣泛宣傳,但該產品最終胎死腹中。直到 2020 年 9 月任天堂大規模資料洩漏事件後,開發者社羣才終於尋獲其 ROM 檔案;隨後,遊戲歷史研究者 Liam Robertson 成功結合

    GripNews@[email protected]002026-06-13 21:18 UTCView post →
  • 🌘 LAN-LOK:塵封 34 年的南極 DOS 破壞遊戲(第一部) ➤ 重組數位歷史:南極科研基地裡的早期網路混亂回憶錄 ✤ https://alphapixeldev.com/lan-lok-the-antarctic-dos-sabotage-game-lost-for-34-years-part-1/ 本文記錄了 AlphaPixel 團隊如何重現 1991 年在南極帕爾默站(Palmer Station)開發的罕見 DOS 遊戲《LAN-LOK》。這款遊戲由當時的

    GripNews@[email protected]002026-05-24 22:17 UTCView post →

#遊戲歷史 across platforms

every network with a public tag surface

Follow #遊戲歷史 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/遊戲歷史